Etwas Zeit zwischen Projekten hat mir die Möglichkeit gegeben, alte Projekte zu updaten und auf Webserver zu werfen.
2013 habe ich auf dem ersten BremenHack mit einem Team ein Multiplayer Spiel Namens „ZackZackBoom“ gebaut.
ZackZackBoom is a simple semi-mobile web game that lets you and your friends find out who the toughest guy is in nerve-wracking situations. It is build on top of a node.js webserver and relies heavily on the use of web sockets. Based on the game „Hot Potato“ the logged in players throw a digital bomb back and forth on which a timer runs off. If the bomb explodes on a player’s device, the player has lost the round. The game gets a special attraction through a high score list. The one who proves his nerves and keeps the bomb for the longest time on the device lands in first place. So do you stay on the safe side and quickly throw the bomb away again, or do you play with your virtual life and win? It’s up to you.
Das zweite Projekt ist 2014 während meines Studiums enstanden.
Once upon a time, all people on earth understood each other. But their language was confounded.
This web app is symbolising the meaning of the Tower of Babel. Everyone is represented by an bubble, which pulsates and beeps. Even if you and other visitors speaking the same language, no one would ever understand what you are saying.
Please put on your headphones, or the audiosignal will be disturbed.